Cultist

"Turns out that the people outside are getting attacked by Cultists of some sort? These are all just rumors but this just sounds dumb. The person who told us about this said that the cultists aren't even being attacked by these weird people." - Anonymous Olympia Employee note

Cultists are an enemy type encountered in AniPhobia, being the one of the few types armed with ranged weaponry.

Overview
Cultists are non - synthetic humans who have allied themselves with the anime clone characters. Evident by cultists avoiding shooting them and prioritizing players, only armed with pistols and occasionally SMGs, they tend to be only an issue when two or three cultists firing on a player where they can deal some hefty damage.

Evidence of cultist activity is often shown as graffiti that shows pro-anime messages, warning off survivors and wreckage nearby.

Strategy
Cultists can be dealt with rather easily with even the starting M1911 being capable of dispatching one with 2 clean headshots, however should one be in a firefight with multiple cultists, an automatic weapon or an explosive weapon can dispatch multiple cultists in one fell swoop.

With long range weaponry such as the M82 and the M24, cultists become less of an issue and more of a quick cash injection.

Because they guard the museum, it's best to deal with cultists quickly before grabbing the loot inside.

Trivia

 * Cultists are as of now currently the only non-syntec enemies in the game, they're also one of the two class of enemies that are all ranged combatants instead of being a mixture of Melee and Ranged, the other being the GFL T-dolls.